
Dani Leone
A Dark Cloud Unaffiliated
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Posted - 2008.05.27 09:18:00 -
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Originally by: Lord WarATron Nanoships zooming around is fine. What needs to be done, however, is for people who fight nanoships to be able to tackle them.
The issue is not "nerf nano". Rather, it is to boost counters to allow people to kill nano pvpers. Currently, If I want to kill off a nanoship, I need to use a nanoship to tackle it. its a bit like the old ECM debate prior to ecm nerf, where everyone fitted ecm and the counter to ECM was ECMing the enemy first. PvP became a battle of who could ECM the fastest
CCP fixed that. People started abusing nos on non-amarr ships, and CCP nerfed that. Dampners became the new tactic, and those got nerfed.
Basically, any tactic that give the pilto low risk pvp at the expensive of the opponent having high risk pvp for simaler numbers get nerfed. WCS pvp got nerfed. Non-Cov Ops cloak pvp got nerfed.
Yes, there will be those saying that people are not creative enough to kill nano-pvpers. As a nano-pvper myself I disagree, rather, the tools available are not practical for this new style of pvp.
Webs dont have long enough range, webs do not slow targets down fast enough, neuts are only viable for longer battles since a nanoship can use its existing velocity to move outside nuet range, or cycle mwd between neut cycles to escape. Having Huggins etc just means that the nanogang blobs up untill it can win, or just escape easaly. And even Huginns are not effective enough unless they are nanoed up to lock down a nanoship for long enough for it to slow down.
Yeah people will say use super rare rat loot like officer gear and faction to tackle a fully player manufacturable t2 fitted and rigged ship. That is not competitive at all and neither is it practical.
Back to point, there needs to be more realistic counters to nanoships other than using nanoships themselves.
Light and medium webber drones in t1 and t2 varieties would be a useful addition to throw into the mix imho. Also perhaps changing the web range on the otherwise unused T2 Webs to be 13-15km. And I don't think these would change things too dramatically but they would certainly give the nano pilots something to fear from a regular gang. -----------------------------
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